Force Field Shield Calibration Station
Force Field Shield
Calibration Station
> A Game About Not Fighting Pirates In Space <
Hi and welcome ^^
About
Try this little puzzle adventure and step in the shoes of an aspiring force field shield calibrator. Your career is in your own hands. Repair, calibrate, and work towards your goal of one day having enough money for your own spaceship!
This game was happily made for the Go Godot Jam 4. It was a great experience with a lot of cool and wonderful people!
Less is more: A less polarized force field shield is more effective!
How to run the game
Use the mouse pointer or tap the screen to play.
On mobile phone please use a chromium based browser (the Chrome for example)
If you still have problems playing, the direct link to an embedded upload should be a workaround for most systems and browsers:
https://itch.io/embed-upload/7911361?color=000000
Used assets in no specific order:
- https://www.kenney.nl/assets/sci-fi-sounds
- https://www.kenney.nl/assets/digital-audio
- https://www.kenney.nl/assets/hexagon-pack
- https://www.fontspace.com/mechanical-font-f22368
- https://craftpix.net/freebies/free-rpg-fantasy-avatar-icons
Used tools:
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Cuddleccino |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Godot, Hex Based, Indie, Point & Click, Short, Space, Turn-based |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Accessibility | Color-blind friendly, Subtitles |
Comments
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Can't find the name of the generic class of the games where you need to toggle block and it is neighbors. Do you know it?
Absolutely delightful and really nice design and atmosphere. I don't know if it was intentional for a more relaxed game but I found idly clicking usually solved the puzzles without thinking too much. Would be interesting to see it with a limited number of moves.
When I myself played the game, I found the idle clicking more enjoyable than trying to “crack the code” most of the time and that is the reason I did not implement any limits. Thank you so much for the feedback! I will sure look into the possibility to have, let’s say, some bonus challenges with the limited moves! (I am very motivated to do a sequel)
I wouldn't say it needs it, it would add something but I don't know that this really needs anything. Strong contender for winning I think.
What a lovely game! That had me glued to the screen until the end! 👍
Loved the story you told in between, gave me some good laughs here and there!
Thank you so much. Very motivating ^^
For anyone having problems with the sharedArrayBuffer alert. Please try this link:
https://itch.io/embed-upload/7911361?color=000000
Also, Chrome should work just fine as is.
I did allow sharedArrayBuffer, but it is still an experimental feature. It does work in some browsers and doesn’t in others as it seems. This direct link to an embedded game should be a workaround that works in most browsers.
It says you need to enable sharedbufferarray
It currently wont work
Hi. Can you please tell me on which device and browser you trying to play? Thank you.